Aero-Cross

Aero-Cross
Game logo
Developer(s)Namco Bandai Games
Publisher(s)Namco Bandai Games
SeriesMetro-Cross
Platform(s)Xbox 360, PlayStation 3
ReleaseCancelled
Genre(s)Platform
Mode(s)Single-player, multiplayer

Aero-Cross[a] is an unreleased platform video game that was in development for the PlayStation 3 and Xbox 360 by Namco Bandai Games. It was intended as a modernized sequel to the arcade game Metro-Cross, and the third released under the Namco Generations series of video game remakes. Players control a runner through each level in an effort to get to the end stage goal before the timer runs out. Levels feature hazards that must be overcome, and there are also power-ups that grant player with different abilities, such as a speed boost or being able to glide over the level.

Aero-Cross was produced by Hideo Yoshizawa, the creator of Klonoa and Mr. Driller. Yoshizawa liked the original Metro-Cross for having the player try to find the fastest possible route to the goal at the end of each level, and wanted to expand on this concept in Aero-Cross. He also focused on stage hazards, player acceleration, and co-operative play. The game was announced in October 2010 and cancelled in December 2012 following a lack of updates on its production. Compared to the other cancelled Namco Generations game, a reboot of the infamous puzzle game Dancing Eyes, critics felt that Aero-Cross had potential. They praised its gameplay and evolution on the original Metro-Cross gameplay, and showed disappointment in its cancellation.
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