Aggressors of Dark Kombat | |
---|---|
Developer(s) | ADK[a] |
Publisher(s) | |
Director(s) | Takashi Hatono |
Producer(s) | Kazuo Arai |
Designer(s) | Tsutomu Maruyama |
Programmer(s) | Hideo Kamoda M. Ando Satoru Kubota |
Artist(s) | Atsushi Kobayashi F. Kurihara Hideyuki Kusano |
Composer(s) | Hideki Yamamoto Hiroaki Kujirai Hiroaki Shimizu |
Platform(s) | |
Release | |
Genre(s) | Fighting |
Mode(s) | |
Arcade system | Neo Geo MVS |
Aggressors of Dark Kombat, known in Japan as Thrilling Intense March[b] or GanGan,[c] is a 1994 fighting arcade game developed by ADK and published by SNK. It was originally released on SNK's Neo Geo MVS arcade platform, then on Neo Geo AES and Neo Geo CD home consoles, and in later decades appeared on retro compilations and digital storefronts. The English game title uses the same initials as the developer. The game's defining feature was that, while it uses a generally 2D format, characters can move towards or away from the screen (somewhat similar to the "Oversway" system from the later SNK title Fatal Fury 3: Road to the Final Victory). While some reviews praised this mechanic, critics generally remarked that it offers no meaningful innovation and that the game is generic and lacking in depth. Though a modest success, Aggressors of Dark Kombat failed to match the popularity of the leading SNK fighters.
Cite error: There are <ref group=lower-alpha>
tags or {{efn}}
templates on this page, but the references will not show without a {{reflist|group=lower-alpha}}
template or {{notelist}}
template (see the help page).