Amnesia: The Dark Descent | |
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Developer(s) | Frictional Games |
Publisher(s) | Frictional Games |
Designer(s) |
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Programmer(s) |
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Writer(s) |
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Composer(s) | Mikko Tarmia |
Engine | HPL Engine 2 |
Platform(s) | |
Release |
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Genre(s) | Survival horror, adventure |
Mode(s) | Single-player |
Amnesia: The Dark Descent is a 2010 survival horror[1] adventure game developed and published by Frictional Games.[2] It was first released on September 8, 2010, for Microsoft Windows, Mac OS X and Linux. The game follows Daniel, who must explore the dark and foreboding Castle Brennenburg, while trying to maintain his sanity by avoiding monsters and unsettling events.[3] It became a critical and commercial success, earning three awards at the Independent Games Festival, and was cited as one of the most "influential games of the decade" by The Washington Post.[4][5]
Originally self-published via online distribution, the game later received retail releases by 1C Company in Russia and Eastern Europe, as well as THQ in North America.[6][7][8] In 2011, an expansion titled Amnesia: Justine, alongside a collection of five short stories set in the world of the game, written by Mikael Hedberg and illustrated by the game's concept artists, were made available.[9][10] In addition, many fan-made mods were released throughout the years.
The Dark Descent was followed by Amnesia: A Machine for Pigs (2013), an indirect sequel developed by The Chinese Room. The Amnesia Collection – containing The Dark Descent, its Justine expansion and A Machine for Pigs – was released for PlayStation 4 on November 22, 2016, for Xbox One on September 28, 2018, and for Nintendo Switch on September 12, 2019.[11]
Age rating=Pegi 16, M for mature
game
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