Antarctic Adventure

Antarctic Adventure
Family Computer cover art
Developer(s)Konami
Publisher(s)Konami
Platform(s)MSX
Family Computer
ColecoVision
Game Boy (in Konami GB Collection Vol. 3, Japan)
Game Boy Color (in Konami GB Collection Vol. 4, Europe)
Mobile phones
EGG Project
Handheld
Release
  • MSX
    • JP: December 1983
    • EU: 1984
  • ColecoVision
  • Family Computer
    • JP: April 22, 1985
  • Mobile phones
    • JP: 2001?
    • JP: 2002 (J-SKY version)
    • JP: 2003 (Konami Net DX)
  • i-Revo
    • JP: June 16, 2006
  • Windows
    • JP: November 25, 2014 (as EGG Project)
Genre(s)Racing, platform
Mode(s)

Antarctic Adventure (けっきょく南極大冒険, Kekkyoku Nankyoku Daibōken, lit. "After all Antarctic Great Adventure") is a video game developed by Konami in 1983 for the MSX, and later for video game consoles, such as the Family Computer and ColecoVision. The player takes the role of an Antarctic penguin, racing to various research stations owned by different countries in Antarctica (excluding the USSR).

The gameplay is similar to Sega's Turbo, but plays at a much slower pace, and features platform game elements. The penguin, later named Penta, must reach the next station before time runs out while avoiding sea lions and breaks in the ice. Throughout the levels, fish jump out of ice holes and can be caught for bonus points. The game, like many early video games, has no ending – when the player reaches the last station, the game starts from the first level again, but with increased difficulty.