Aqua Aqua

Aqua Aqua: Wetrix 2
European PlayStation 2 cover art
Developer(s)Zed Two
Publisher(s)
Designer(s)Peter Smith
EngineRenderWare
Platform(s)PlayStation 2
Release
  • JP: November 2, 2000
  • EU: November 24, 2000
  • NA: December 29, 2000[1]
Genre(s)Puzzle
Mode(s)Single-player, Two player VS

Aqua Aqua (アクアクア, Akuakua) is a puzzle video game developed by Zed Two, the studio of Ste and John Pickford, for the PlayStation 2. It was published late 2000 by Imagineer in Japan, and by The 3DO Company in North America and SCi Games in Europe. It is the sequel to Wetrix (1998) and has very similar gameplay; the player, on a landscape, uses Uppers to create walls for enclosures that hold flying water bubbles, contending with hazards like rainstorms, bombs, and ice cubes in the process.

Imagineer commissioned a sequel to Wetrix following the predecessor's critical and commercial success. It was released in 2000 in Europe, North America and Japan as the third PlayStation 2 puzzle game after Fantavision and Super Bust-A-Move, selling 70,000+ copies in the West and 15,000+ in Japan. Aqua Aqua was generally well-received by professional critics for its addictiveness, graphics and sound. Criticism was targeted at the steep learning curve, the short length of the Story mode, the fixed camera and loose controls causing imprecise piece placements, and how little advantage was taken with the console's hardware.

  1. ^ "3DO Ships AquaAqua(TM) for PlayStation(R)2 Computer Entertainment System". The 3DO Company. December 29, 2000. Archived from the original on April 17, 2001. Retrieved March 8, 2024.