Ballblazer | |
---|---|
Developer(s) | Lucasfilm Games |
Publisher(s) | Epyx Activision Atari Corporation (5200/7800) Pony Canyon (Famicom) |
Director(s) | David Levine |
Designer(s) | David Levine Peter Langston David Riordan Garry Hare |
Programmer(s) | Aric Wilmunder Atari 65XE |
Composer(s) | Russell Lieblich |
Platform(s) | Amstrad CPC, Apple II, Atari 8-bit, Atari 5200, Atari 7800, Commodore 64, Famicom, MSX, ZX Spectrum, Atari 65XE |
Release | 1985: Atari 8-bit,[1] C64, Apple II 1986: 5200, CPC, MSX, Spectrum 1987: 7800, Atari 8-bit cartridge 1988: Famicom |
Genre(s) | Sports, action |
Mode(s) | Single-player, multiplayer |
Ballblazer is a futuristic sports game created by Lucasfilm Games and published in 1985 by Epyx. Along with Rescue on Fractalus!, it was one of the initial pair of releases from Lucasfilm Games, Ballblazer was developed and first published for the Atari 8-bit computers. The principal creator and programmer was David Levine.[2]: 41 [3] The game was called Ballblaster during development; some pirated versions bear this name.[4]
It was ported to the Apple II, ZX Spectrum, Amstrad CPC, Commodore 64, and MSX. Atari 5200 and Atari 7800 ports were published by Atari Corporation. A version for the Famicom was released by Pony Canyon.