Ballblazer

Ballblazer
Developer(s)Lucasfilm Games
Publisher(s)Epyx
Activision
Atari Corporation (5200/7800)
Pony Canyon (Famicom)
Director(s)David Levine
Designer(s)David Levine
Peter Langston
David Riordan
Garry Hare
Programmer(s)Aric Wilmunder Atari 65XE
Composer(s)Russell Lieblich
Platform(s)Amstrad CPC, Apple II, Atari 8-bit, Atari 5200, Atari 7800, Commodore 64, Famicom, MSX, ZX Spectrum, Atari 65XE
Release1985: Atari 8-bit,[1] C64, Apple II
1986: 5200, CPC, MSX, Spectrum
1987: 7800, Atari 8-bit cartridge
1988: Famicom
Genre(s)Sports, action
Mode(s)Single-player, multiplayer

Ballblazer is a futuristic sports game created by Lucasfilm Games and published in 1985 by Epyx. Along with Rescue on Fractalus!, it was one of the initial pair of releases from Lucasfilm Games, Ballblazer was developed and first published for the Atari 8-bit computers. The principal creator and programmer was David Levine.[2]: 41 [3] The game was called Ballblaster during development; some pirated versions bear this name.[4]

It was ported to the Apple II, ZX Spectrum, Amstrad CPC, Commodore 64, and MSX. Atari 5200 and Atari 7800 ports were published by Atari Corporation. A version for the Famicom was released by Pony Canyon.

  1. ^ Leyenberger, Arthur (August 1985). "Rescue on Fractalus and Ballblazer - A REVIEW". ANALOG Computing. No. 33. p. 81. Retrieved 2021-07-10.
  2. ^ Ciraolo, Michael (August 1984). "Lucasfilm & Atari - Creative Partners". Antic. Vol. 3, no. 4. pp. 40–42. Retrieved 2021-07-10.
  3. ^ "Aaron David Levine". Retrieved 2019-10-28.
  4. ^ Rogue Leaders: The Story of LucasArts pg. 54