Battlefield 4 | |
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Developer(s) | DICE[a] |
Publisher(s) | Electronic Arts |
Director(s) |
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Producer(s) |
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Designer(s) |
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Programmer(s) | Vidar Nygren |
Artist(s) | Gustav Tilleby |
Writer(s) |
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Composer(s) |
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Series | Battlefield |
Engine | Frostbite 3 |
Platform(s) | |
Release | |
Genre(s) | First-person shooter |
Mode(s) | Single-player, multiplayer |
Battlefield 4 is a 2013 first-person shooter video game developed by DICE and published by Electronic Arts. The game was released in October and November for Microsoft Windows, PlayStation 3, Xbox 360, PlayStation 4, and Xbox One, and is the sequel to 2011's Battlefield 3, taking place six years later during the fictional "War of 2020".
Battlefield 4 was met with positive reception for its multiplayer mode, gameplay and graphics, but was criticized for its single-player campaign and for numerous bugs and glitches in the multiplayer. It was a commercial success, selling over seven million copies.[4] The next game in the franchise, Battlefield Hardline, was released in 2015.
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