Blair Witch | |
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Developer(s) | Bloober Team |
Publisher(s) | Lionsgate Games |
Director(s) | Mateusz Lenart |
Designer(s) | Paweł Niezabitowski |
Programmer(s) | Mariusz Szaflik |
Writer(s) |
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Composer(s) | Arkadiusz Reikowski |
Series | Blair Witch |
Engine | Unreal Engine 4 |
Platform(s) | |
Release |
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Genre(s) | Survival horror |
Mode(s) | Single-player |
Blair Witch is a survival horror video game developed by Bloober Team based on the Blair Witch series of horror films. It was published by Lionsgate Games for Microsoft Windows, Xbox One and Xbox Game Pass on August 30, 2019. The game is set in 1996, two years after the events of The Blair Witch Project. The game follows former police officer Ellis Lynch as he joins the search in Black Hills Forest for a missing boy. The game was later ported to PlayStation 4, Nintendo Switch, Oculus Quest & Quest 2 and Amazon Luna throughout 2019–21.
The game focuses on survival horror mechanics and stealth and is played from a first person perspective, requiring the player to use items such as a camera, cellphone, flashlight or Ellis' dog, Bullet, to track and follow the trail of missing nine-year old Peter Shannon while fending off shadowy creatures. Along the way, players will find strange wooden dolls, photographs and cassette tapes and will also be tasked with solving puzzles. Like the film, it integrates the found-footage subgenre with the gameplay and story, often through the use of cassette tapes.
Blair Witch received mixed reviews with critics praising its atmosphere, graphics, sound design and the use of a dog companion, but criticised its gameplay design and perceived difficulty.