Blazing Angels: Squadrons of WWII

Blazing Angels: Squadrons of WWII
The Xbox 360 version, featuring a Spitfire mk. II flying during one of the battles of London.
Developer(s)Ubisoft Bucharest
Publisher(s)Ubisoft
D3 Publisher (PS3)
Composer(s)Rod Abernethy
Jason Graves
SeriesBlazing Angels
Platform(s)Microsoft Windows, Xbox, Xbox 360, PlayStation 3, Wii, arcade
ReleaseXbox, Xbox 360, Windows
  • NA: March 23, 2006
  • NA: March 28, 2006 (PC)
  • AU: March 30, 2006 (Xbox, X360)
  • EU: March 31, 2006
PlayStation 3
  • NA: December 12, 2006
  • AU: March 22, 2007
  • EU: March 23, 2007
  • JP: July 5, 2007
Wii
  • NA: March 20, 2007
  • AU: March 22, 2007
  • EU: March 30, 2007
Genre(s)Flight combat
Mode(s)Single-player, multiplayer

Blazing Angels: Squadrons of WWII is a flight combat video game for Microsoft Windows, Xbox, Xbox 360, PlayStation 3[1] and Wii. It was developed by Ubisoft Bucharest during the second fiscal quarter of 2006 for both the North American and European regions. The game features 46 different World War II fighter planes and allows the player or players to take part in several World War II events as a fictional squadron. Online support allows 16 players to take part in head-to-head and co-operative battles.

The Wii version was released in March 2007.[2] The PlayStation 3 version came as a launch title in December 2006 for North America and March in 2007 for other markets, while Japanese version came in July.[1] This version features all-new missions, a 16-player online mode and support for PS3 controller's motion sensing functions.

The European Windows version is protected by StarForce. At least one published American Windows version also uses StarForce.

A sequel, Blazing Angels 2: Secret Missions of WWII, was released in 2007.

The arcade version of Blazing Angels: Squadrons of WWII was developed by Global VR and released in 2008,[3] based upon the Windows version of the game. The initial arcade cabinet was a sit-down model that used a flight stick and throttle control scheme as well as a seat thumper to simulate the plane being shot at. An up-right model followed in 2011.[4]

  1. ^ a b Surrette, Tim (August 16, 2006). "Blazing Angels dive-bombs PS3". GameSpot. CBS Interactive. Archived from the original on March 11, 2014. Retrieved April 5, 2018.
  2. ^ "UBISOFT EXPANDS SUPPORT FOR NINTENDO'S Wii WITH SEVEN TITLES AVAILABLE AT LAUNCH". Ubisoft. August 3, 2006. Archived from the original on March 11, 2007. Retrieved December 15, 2014.
  3. ^ Shaggy (January 23, 2008). "GlobalVR website update: Blazing Angels". Arcade Heroes. Archived from the original on November 20, 2011. Retrieved August 3, 2012.
  4. ^ ArcadeHero (September 20, 2011). "Blazing Angels gets a new cabinet release". Arcade Heroes. Archived from the original on June 14, 2012. Retrieved August 3, 2012.