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Developer(s) | Blender Foundation |
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Stable release | |
Written in | C, C++, and Python |
Operating system | Cross-platform |
Type | 3D computer graphics |
License | GPL-2.0-or-later |
The Blender Game Engine was a free and open-source 3D production suite used for making real-time interactive content. It was previously embedded within Blender, but support for it was dropped in 2019, with the release of Blender 2.8. The game engine was written from scratch in C++ as a mostly independent component, and includes support for features such as Python scripting and OpenAL 3D sound.