Boppin'

Amiga Cover art
Developer(s)Accursed Toys
Publisher(s)Karmasoft (Amiga)
Apogee (MS-DOS)
Designer(s)Jennifer Diane Reitz
Programmer(s)Stephen P. Lepisto
Artist(s)Chuck Jones
Composer(s)Andrew J. Lepisto (music)
Jim Dose (sound)
Platform(s)Amiga, DOS, Windows
Release1991 (Amiga)
November 15, 1994 (DOS)[1]
2005 (Windows)
Genre(s)Puzzle
Mode(s)Single-player, multiplayer

Boppin' is a puzzle-oriented video game created by Jennifer Diane Reitz in 1991, developed under the company name Accursed Toys and published by Karmasoft for the Amiga computer. Around that time Karmasoft held a level design contest.[2] The game sold poorly with 284 copies, so Jennifer got it republished by Apogee Software (now known as 3D Realms) with up to 256 colors on screen. Due to mature content containing blood and seppuku, Apogee included a disclaimer in the manual that the game contained potentially offensive imagery, as well as part of a manifesto from Accursed Toys stating that their games were produced for an audience of adult gamers who are mostly 25 and older.[3]

  1. ^ Apogee Software 1994 Catalog. Apogee Software. November 1994.
  2. ^ "Amiga World, Volume 8, Issue 6" (6). Amiga World. June 1992: 83. Retrieved April 7, 2016. {{cite journal}}: Cite journal requires |journal= (help)
  3. ^ "Boppin'" (PDF). Legacy 3D Realms. March 2009.