City of Brass | |
---|---|
Developer(s) | Uppercut Games |
Publisher(s) | Uppercut Games |
Designer(s) | Ed Orman[3] |
Artist(s) | Andrew James[4] |
Engine | Unreal Engine 4[5] |
Platform(s) | PlayStation 4, Windows, Xbox One, Nintendo Switch |
Release | PS4, Windows, Xbox One May 4, 2018[1] Switch February 8, 2019[2] |
Genre(s) | Dungeon crawl[6] |
Mode(s) | Single-player[7] |
City of Brass is a single-player first-person dungeon crawl video game, set in a procedurally generated, Arabian Nights-themed city of interconnecting corridors, courtyards and rooms. Players assume the role of a thief, fighting to reach a treasure hidden in the heart of a mythical city filled with traps and enemies. It was developed by Australian independent video game studio Uppercut Games[8] and was announced on 6 July 2017 as being in development for Microsoft Windows, PlayStation 4, and Xbox One.[9] The Windows version was released on Steam via its Early Access program on 18 September 2017.[7]