Clock Tower II: The Struggle Within | |
---|---|
Developer(s) | Human Entertainment |
Publisher(s) | |
Director(s) | Yutaka Hirata |
Producer(s) | Yuichi Kobayashi |
Designer(s) | Yutaka Hirata |
Programmer(s) | Kazuhiro Takeshima |
Artist(s) |
|
Writer(s) | Yutaka Hirata |
Composer(s) | Kaori Takazoe |
Series | Clock Tower |
Platform(s) | PlayStation |
Release | |
Genre(s) | Point-and-click adventure, survival horror |
Mode(s) | Single-player |
Clock Tower II: The Struggle Within, known in Japan as Clock Tower: Ghost Head,[a] is a horror-themed adventure game developed by Human Entertainment and released for the PlayStation in 1998. It is the third game in the Clock Tower series. The story follows 17-year-old Alyssa Hale who occasionally is possessed by an alter ego named Mr. Bates. The player must guide Alyssa through various environments, altering between her normal and twisted personality, to uncover the secrets of her and her family's past.
Clock Tower II was met with negative reviews. Journalists heavily criticized the gameplay which they found to be poor due to its slow and dated point-and-click interface, as well as its reliance on trial-and-error mechanics. The story was criticized by some but found to be mature and creepy by others. Critics ultimately did not recommend the game except to those looking for an experience similar to Clock Tower (1996) and those looking for a game that, like a cult film, is flawed conventionally but redeemed by its willingness to stray from the mainstream.
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