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Codename: ICEMAN | |
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Developer(s) | Sierra On-Line |
Publisher(s) | Sierra On-Line |
Designer(s) | Jim Walls |
Composer(s) | Mark Seibert |
Engine | SCI |
Platform(s) | MS-DOS, Amiga, Atari ST |
Release | March 1990[1] |
Genre(s) | Adventure game, partially submarine simulator |
Mode(s) | Single-player |
Codename: ICEMAN (pronounced as "Iceman") is a graphical adventure game made with the SCI engine and published by the American computer game company Sierra On-Line in 1990. The lead designer was Jim Walls, who also created several Police Quest games.[2] Mention of a "Codename: PHOENIX" in Sierra promotional material suggests that ICEMAN was meant to be the first part of a Codename series, but disappointing sales ended the would-be franchise after one game.
One of ICEMAN's most notable features is that a large portion of it takes place in a submarine; a portion of the game also requires the player to navigate the sub using an extremely scaled-down model.
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