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Original author(s) | Shai Almog, Chen Fishbein |
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Developer(s) | Shai Almog, Chen Fishbein, Steve Hannah |
Initial release | 2012 |
Stable release | 7.0 (Video)
/ February 5, 2021[1] |
Repository | https://github.com/codenameone/CodenameOne |
Written in | Java, Kotlin |
Platform | Cross-platform, Web |
Type | Application framework, Software framework, Mobile development framework |
License | GPL 2.0 with the Classpath exception[2] |
Website | codenameone |
Codename One is an open-source cross-platform framework aiming to provide write once, run anywhere code for various mobile and desktop operating systems (like Android, iOS, Windows, MacOS, and others). It was created by the co-founders of the Lightweight User Interface Toolkit (LWUIT) project, Chen Fishbein and Shai Almog, and was first announced on January 13, 2012.[3][4]
Codename One built upon the LWUIT platform abstraction by adding a simulator and a set of cloud-based build servers that build native applications from the Java bytecode.[5]