Coinduction

In computer science, coinduction is a technique for defining and proving properties of systems of concurrent interacting objects.

Coinduction is the mathematical dual to structural induction.[citation needed] Coinductively defined data types are known as codata and are typically infinite data structures, such as streams.

As a definition or specification, coinduction describes how an object may be "observed", "broken down" or "destructed" into simpler objects. As a proof technique, it may be used to show that an equation is satisfied by all possible implementations of such a specification.

To generate and manipulate codata, one typically uses corecursive functions, in conjunction with lazy evaluation. Informally, rather than defining a function by pattern-matching on each of the inductive constructors, one defines each of the "destructors" or "observers" over the function result.

In programming, co-logic programming (co-LP for brevity) "is a natural generalization of logic programming and coinductive logic programming, which in turn generalizes other extensions of logic programming, such as infinite trees, lazy predicates, and concurrent communicating predicates. Co-LP has applications to rational trees, verifying infinitary properties, lazy evaluation, concurrent logic programming, model checking, bisimilarity proofs, etc."[1] Experimental implementations of co-LP are available from the University of Texas at Dallas[2] and in the language Logtalk (for examples see [3]) and SWI-Prolog.

  1. ^ "Co-Logic Programming | Lambda the Ultimate".
  2. ^ "Gopal Gupta's Home Page".
  3. ^ "Logtalk3/Examples/Coinduction at master · LogtalkDotOrg/Logtalk3". GitHub.