Conduit 2

Conduit 2
North American cover art
Developer(s)High Voltage Software
Publisher(s)Sega
Producer(s)Kevin Sheller
Designer(s)Eric Stoll
Programmer(s)Dan Kaufman
John R. Sanderson
Artist(s)Joe Hamell
Cary Penczek
Writer(s)Jason L Blair
Composer(s)Ed Dulian
SeriesThe Conduit
EngineQuantum3
Platform(s)Wii
Release
Genre(s)First-person shooter
Mode(s)Single-player, multiplayer

Conduit 2 is a first-person shooter video game developed by High Voltage Software for the Wii video game console. It is the sequel to The Conduit.[4] The definite article of the original title was dropped during development as the developers considered it "too much of a mouthful".[5]

The game makes use of the Quantum3 engine, a game engine designed by High Voltage Software specifically for the Wii. The engine allows effects such as bump mapping, reflection and refraction, and gloss and detail mapping to be implemented. Conduit 2 supports a wide variety of peripherals such as Wii MotionPlus, Classic Controller, Classic Controller Pro, and the PDP Headbanger Headset.[6][7]

Conduit 2 released to mixed reviews, and failed to meet sales expectations. Despite the game ending on a cliffhanger, High Voltage Software has not developed a third Conduit game.

A Nintendo 3DS port was revealed prior to the game's release as a proof-of-concept[8] but was seemingly abandoned.

  1. ^ Baker, Martin (January 18, 2011). "Conduit 2 – Brand New Trailer and Release Date Announced". God is a Geek. Archived from the original on March 27, 2011.
  2. ^ Reilly, Jim (January 28, 2011). "Conduit 2 Delayed to April". IGN. Archived from the original on July 13, 2011.
  3. ^ Sinclair, Brendan (January 28, 2011). "Conduit 2 delayed to April 19". GameSpot. Archived from the original on October 14, 2013. Retrieved March 23, 2020.
  4. ^ Reilly, Jim (March 29, 2010). "The Conduit 2 Confirmed for Wii". IGN. Archived from the original on June 12, 2010. Retrieved March 30, 2010.
  5. ^ Wahlgren, Jonathan (April 9, 2010). "Interviews: High Voltage Software - Conduit 2". Nintendo Life. Archived from the original on July 19, 2010.
  6. ^ Harris, Craig (June 10, 2010). "E3 2010: Conduit 2 Supports Wii MotionPlus". IGN. Archived from the original on December 12, 2010.
  7. ^ Michaels, Deux (June 15, 2010). "The Headbanger Headset unveiled". GoNintendo. Archived from the original on November 20, 2010. Retrieved June 24, 2010.
  8. ^ Spencer (March 7, 2011). "I Played The Conduit 2 On Nintendo 3DS (It Has A 3rd Person Mode Too". Siliconera. Archived from the original on April 12, 2011. Retrieved March 18, 2011.