Conquest: Frontier Wars | |
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Developer(s) |
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Publisher(s) | Ubi Soft |
Producer(s) | Eric Peterson |
Designer(s) | Dan Orzulak James Wiggs Arvee Garde |
Programmer(s) | Jason Yenawine Thomas Mauer Robert Marr Sean Barton Aaron Hunter |
Artist(s) | Sergio Rosas |
Composer(s) | James Hannigan |
Platform(s) | Microsoft Windows |
Release | |
Genre(s) | Real-time strategy |
Mode(s) | Single player, multiplayer |
Conquest: Frontier Wars is a real-time strategy game released in 2001 by Ubi Soft and developed by Fever Pitch Studios. A good amount of the development was done at Digital Anvil in Austin, Texas, a startup developer originally owned by Chris Roberts, Erin Roberts, Eric Peterson, John Miles, Tony Zurovec, Marten Davies and Robert Rodriguez. Once Microsoft purchased Digital Anvil, Eric Peterson and Tom Mauer left to form Fever Pitch Studios Inc, and lead a team to complete the game as originally intended by the team. On December 9, 2013, the source code was bundled with every copy of the game purchased on GOG.com.[4]