Crashmo | |
---|---|
Developer(s) | Intelligent Systems |
Publisher(s) | Nintendo |
Director(s) | Taku Sugioka Misuzu Yoshida |
Producer(s) | Toshio Sengoku Naoki Nakano Shinya Takahashi Kensuke Tanabe Keisuke Terasaki |
Artist(s) | Narumi Kubota |
Composer(s) | Shoh Murakami |
Platform(s) | Nintendo 3DS |
Release | |
Genre(s) | Puzzle |
Mode(s) | Single-player |
Crashmo[a] is a puzzle video game developed by Intelligent Systems and published by Nintendo for the Nintendo 3DS as an Nintendo eShop exclusive.[1] The game is a sequel to Pushmo and was released in Japan on October 31, 2012, in the PAL regions on November 15, 2012, and in North America on November 22, 2012.
In Crashmo, players controls Mallo, and are tasked with solving bite-sized platforming puzzles. The game received praise for its graphics and new features, although its high level of difficulty was met with mixed reception. Two sequels, Pushmo World for the Wii U and Stretchmo for the Nintendo 3DS, were released in 2014 and 2015 respectively.[2] Following the closure of the Nintendo eShop on March 27, 2023, support for purchase of the game discontinued.
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