Cubivore: Survival of the Fittest | |
---|---|
Developer(s) | Saru Brunei Intelligent Systems |
Publisher(s) | |
Designer(s) | Gento Matsumoto Gabin Ito |
Composer(s) | Hajime Tachibana |
Platform(s) | GameCube |
Release | |
Genre(s) | Action-adventure |
Mode(s) | Single-player |
Cubivore: Survival of the Fittest, known in Japan as Dōbutsu Banchō,[a] is an action-adventure video game developed by Saru Brunei and Intelligent Systems and published by Nintendo for the GameCube. It was originally released only in Japan on February 21, 2002; after Nintendo expressed intentions to not release the game in other regions in the world, Atlus USA localized the game for North America and released it on November 5, 2002.
Development for Cubivore originally started for the Nintendo 64 with 64DD peripheral, but later was moved to the GameCube. The player controls a cube-shaped beast called a Cubivore, which eats other such beasts in order to mutate and become stronger. The game received mixed reviews upon release.
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