Curses (video game)

Curses
Curses being played in a modern interpreter.
Developer(s)Graham Nelson
Publisher(s)Self published
Designer(s)Graham Nelson
EngineZ-machine
Platform(s)Z-machine
Release1993
Genre(s)Interactive Fiction, Adventure
Mode(s)Single player

Curses is an interactive fiction computer game created by Graham Nelson in 1993. Appearing in the beginning of the non-commercial era of interactive fiction, it is considered one of the milestones of the genre.

Writing for The New York Times, Edward Rothstein described the game as "acclaimed."[1]

  1. ^ Rothstein, Edward (1998-04-06). "TECHNOLOGY: CONNECTIONS; In the intricacy of a text game, no object is superfluous, no formulation too strange". The New York Times. Archived from the original on 2012-11-08. Retrieved 2008-11-13.