Developer(s) | DXVK Project |
---|---|
Initial release | 14 January 2018 |
Stable release | 2.4.1
/ 26 September 2024 |
Repository | DXVK on GitHub |
Written in | C++ |
Operating system | OS Independent |
Platform | x86, x86-64 |
License | zlib License |
Website | github |
DXVK is an open-source translation layer which converts Direct3D 8/9/10/11 calls to Vulkan.[1][2][3][4] It is used by Proton/Steam[5] for Linux, by Intel Windows drivers,[6][7][8] VirtualBox 7.0,[9] and it can be used to run Direct3D-based games under Windows using Vulkan. DXVK has been confirmed to support over 80% of Direct3D Windows games "near flawlessly".[10][11][12]