Dan Houser

Dan Houser
Houser in the mid-2010s
Born
Daniel Houser

November 1973 (age 50–51)
London, England
Occupations
  • Video game producer
  • video game writer
Years active1995–present
SpouseKrystyna Jakubiak
Children3
RelativesGeraldine Moffat (mother)
Sam Houser (brother)

Daniel Houser (born November 1973) is an English video game writer and producer.[1] He is one of the co-founders of Rockstar Games alongside his brother Sam Houser. He served as the head writer and vice president of creativity[2][3] until his resignation in 2020. His brother is the current president of Rockstar Games.

Prior to his departure from the company, Houser was regarded as the primary creative driving force behind much of Rockstar's output.[4][5][6] First serving as the sole writer for Grand Theft Auto: London 1969 (1997), he went on to become the lead writer for most titles in the Grand Theft Auto series,[3][7] Red Dead Redemption (2010) and its 2018 prequel, Bully (2006), Midnight Club: Los Angeles (2008), and Max Payne 3 (2012).

  1. ^ Narcisse, Evan (3 May 2012). "The Max Payne Comics Will Explain Why Rockstar's Hard-Boiled Cop Is So Messed-Up". Kotaku. Archived from the original on 29 November 2015. Retrieved 17 September 2013.
  2. ^ Stahie, Silviu (20 October 2005). "Rockstar's Position on Critics". Softpedia. Archived from the original on 21 March 2007. Retrieved 12 April 2007.
  3. ^ a b Suellentrop, Chris (9 November 2012). "Americana at Its Most Felonious". The New York Times. Archived from the original on 20 December 2016. Retrieved 18 February 2017.
  4. ^ Glennon, Jen (4 February 2020). "Rockstar co-founder Dan Houser set to leave company in March". Retrieved 13 December 2023.
  5. ^ Duncan, Rion (19 January 2021). "How Dan Houser & Lazlow's Departure Will Change GTA 6". Retrieved 13 December 2023.
  6. ^ Orland, Kyle (5 February 2020). "Take Two stock dips as Rockstar scribe Dan Houser announces departure". Retrieved 13 December 2023.
  7. ^ Hill, Matt (7 September 2013). "Grand Theft Auto V: meet Dan Houser, architect of a gaming phenomenon". The Guardian. Archived from the original on 8 September 2013. Retrieved 14 December 2016.