Database consumption

Database consumption (Japanese: データベース消費, romanizeddētabēsu shōhi) refers to a way of content consumption in which people do not consume a narrative itself, but rather consume the constituent elements of the narrative.[1]: 240  The concept was coined by the Japanese critic Hiroki Azuma in the early 2000s.

  1. ^ 東浩紀 (2007). ゲーム的リアリズムの誕生~動物化するポストモダン2 [Birth of game-like realism: Japan's Database Animals II] (in Japanese). 講談社. ISBN 978-4061498839.