Deathsmiles | |
---|---|
Developer(s) | Cave |
Publisher(s) | AMI
|
Director(s) | Junya Inoue |
Producer(s) | Kenichi Takano |
Designer(s) | Atsushi Aburano Toshiyuki Kuroiwa Akira Wakabayashi Hiroyuki Tanaka |
Programmer(s) | Takashi Ichimura
|
Artist(s) | Junya Inoue |
Composer(s) | Manabu Namiki |
Platform(s) | |
Release | |
Genre(s) | Scrolling shooter |
Mode(s) | Single-player, multiplayer |
Arcade system | CAVE CV1000-B |
Deathsmiles (デススマイルズ, Desusumairuzu) is a horizontally scrolling shooter arcade video game by Japanese developer Cave, released in late 2007. It has heavy occult and gothic influences. It is the second Cave shooter to be played using a horizontally-oriented monitor (the first being Progear, followed by Akai Katana). It was the first Cave shooter released in North America on a console,[1] and the first one in Europe.[2] Cave has also released it for iOS.[3] A sequel, Deathsmiles II, was released to Japanese arcades on May 14, 2009. A compilation of both Deathsmiles I and Deathsmiles II was released for PlayStation 4, Xbox One and Nintendo Switch in Japan on December 16, 2021.