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Deathsmiles II | |
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Developer(s) | Cave |
Publisher(s) | Cave |
Director(s) | Junya Inoue |
Producer(s) | Kenichi Takano |
Designer(s) | Atsushi Aburano Akira Wakabayashi Hiroyuki Tanaka Hideki Nomura |
Programmer(s) | Takashi Ichimura |
Artist(s) | Junya Inoue |
Composer(s) | Manabu Namiki Noriyuki Kamikura Yoshimi Kudo Motoi Sakuraba |
Series | Deathsmiles |
Platform(s) | |
Release | Arcade
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Genre(s) | Bullet hell |
Mode(s) | Single-player, multiplayer |
Deathsmiles II: Makai no Merry Christmas[1] is a bullet hell game by Cave, released in 2009. It is the third Cave shoot 'em up to be played using a horizontally-oriented monitor (preceded by Progear and the original Deathsmiles). Deathsmiles II is also the first CAVE arcade game to use polygons instead of their traditional sprites for graphics. A compilation of Deathsmiles I and Deathsmiles II was released on PlayStation 4, Xbox One, and Nintendo Switch in Japan in December 2021 and later for Microsoft Windows in June 2022.