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Deep Duck Trouble Starring Donald Duck | |
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Developer(s) | Aspect |
Publisher(s) | Sega |
Composer(s) | Saori Kobayashi |
Platform(s) | Master System, Game Gear |
Release | Game Gear Master System |
Genre(s) | Platform |
Mode(s) | Single-player |
Deep Duck Trouble Starring Donald Duck[a], also known simply as Deep Duck Trouble, is a 1993 platform game developed by Aspect and published by Sega for the Game Gear and Master System. Players control Donald Duck on his journey to rescue his uncle, Scrooge McDuck, from a mysterious curse that has made him inflate like a balloon.
The gameplay consists of the player going through five 2D linear side-scrolling levels, each broken into two parts, where the goal is to reach A treasure at the end, while contending with obstacles, platforming challenges, enemies and bosses. Many of the gameplay mechanics have similarities to previous licensed Disney video games.
The game has received relatively positive reviews.
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