Destruction Derby

Destruction Derby
North American PlayStation box art
Developer(s)Reflections Interactive[a]
Publisher(s)Psygnosis
Director(s)Martin Edmondson
Producer(s)Tony Parks
Designer(s)Martin Edmondson
Composer(s)Tim Swan
Platform(s)MS-DOS, PlayStation, Saturn
Release
20 October 1995
  • MS-DOS
    • NA: 31 October 1995
    PlayStation
    Saturn
    • EU: 15 August 1996
Genre(s)Vehicular combat, racing
Mode(s)Single-player, multiplayer

Destruction Derby is a 1995 vehicular combat racing video game developed by Reflections Interactive and published by Psygnosis for MS-DOS, PlayStation and Sega Saturn. Based on the sport of demolition derby, the game tasks the player with racing and destroying cars to score points. The developers implemented simulated physics to make the results of collisions easier to predict, and they kept the game's tracks small to increase the number of wrecks. Critics found Destruction Derby enjoyable and praised its graphics and car damage system, although the Saturn release received mixed reviews. The game started the Destruction Derby series, beginning with its 1996 sequel, Destruction Derby 2.

  1. ^ "CVG Preview". No. 168. p. 84. {{cite magazine}}: Cite magazine requires |magazine= (help)
  2. ^ "PC Player German Magazine 1995-12". PC Player (in German). December 1995. p. 28.
  3. ^ "Destruction Derby - (NTSC-U)".
  4. ^ "CTW Games Guide". Computer Trade Weekly. No. 559. United Kingdom. 16 October 1995. p. 32.


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