Destruction Derby | |
---|---|
Developer(s) | Reflections Interactive[a] |
Publisher(s) | Psygnosis |
Director(s) | Martin Edmondson |
Producer(s) | Tony Parks |
Designer(s) | Martin Edmondson |
Composer(s) | Tim Swan |
Platform(s) | MS-DOS, PlayStation, Saturn |
Release | |
Genre(s) | Vehicular combat, racing |
Mode(s) | Single-player, multiplayer |
Destruction Derby is a 1995 vehicular combat racing video game developed by Reflections Interactive and published by Psygnosis for MS-DOS, PlayStation and Sega Saturn. Based on the sport of demolition derby, the game tasks the player with racing and destroying cars to score points. The developers implemented simulated physics to make the results of collisions easier to predict, and they kept the game's tracks small to increase the number of wrecks. Critics found Destruction Derby enjoyable and praised its graphics and car damage system, although the Saturn release received mixed reviews. The game started the Destruction Derby series, beginning with its 1996 sequel, Destruction Derby 2.
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