Devil May Cry 4: Special Edition | |
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Developer(s) | Capcom[a] |
Publisher(s) | Capcom |
Director(s) | Hideaki Itsuno |
Producer(s) | Hiroyuki Kobayashi |
Writer(s) | Bingo Morihashi |
Composer(s) |
|
Series | Devil May Cry |
Engine | MT Framework |
Platform(s) | |
Release |
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Genre(s) | Action-adventure, hack and slash |
Mode(s) | Single-player |
Devil May Cry 4: Special Edition[b] is a 2015 action-adventure game developed and published by Capcom. A remastered version of Capcom's action-adventure game Devil May Cry 4, it was released for PlayStation 4, Windows, and Xbox One. The game features new playable characters, new cutscenes, polished gameplay, improved graphics, the option to switch between English and Japanese voice tracks, and additional costumes.[2]
Devil May Cry 4: Special Edition was conceived by director Hideaki Itsuno after working on the action role-playing game Dragon's Dogma (2012) and the reboot DmC: Devil May Cry (2013). Devil May Cry 4: Special Edition received generally positive reviews; the addition of new content and new playable characters, as well as improvements in general, were praised. It was criticized for not fixing the problems of the original game and repeating the same stages when a new character is selected.
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