Disco Elysium

Disco Elysium
Abstracted, painterly image of the main characters of Disco Elysium beneath the words "What kind of cop are you?" and a female statue
Developer(s)ZA/UM
Publisher(s)ZA/UM[a]
Designer(s)Robert Kurvitz
Artist(s)Aleksander Rostov
Writer(s)Robert Kurvitz, Helen Hindpere
Composer(s)British Sea Power
EngineUnity
Platform(s)
Release
15 October 2019
  • Windows
  • 15 October 2019
  • macOS
  • 27 April 2020
  • The Final Cut
  • macOS, PS5, Stadia, Windows
  • 30 March 2021
  • PS4
  • WW: 30 March 2021
  • JP: 25 August 2022
  • Switch, XOne, XSXS
  • 12 October 2021
Genre(s)Role-playing
Mode(s)Single-player

Disco Elysium is a 2019 role-playing video game developed and published by ZA/UM. Inspired by Infinity Engine-era games, particularly Planescape: Torment, the game was written and designed by a team led by Estonian novelist Robert Kurvitz and features an art style based on oil painting with music by the English band British Sea Power.

Disco Elysium takes place in the seaside district of a fictional city still recovering from a revolution that occurred decades prior to the game's start. Players take the role of an amnesiac detective who has been tasked with solving a murder mystery. During the investigation, he comes to recall events about his own past as well as current forces trying to affect the city. Disco Elysium was released for Windows in October 2019 and macOS in April 2020. An expanded version of the game featuring full voice acting and new content, subtitled The Final Cut, was released for consoles in 2021 alongside a free update for the PC versions.

Disco Elysium is a non-traditional role-playing game featuring very little combat. Instead, events are resolved through skill checks and dialogue trees via a system of 24 skills that represents different aspects of the protagonist, such as his perception and pain threshold. In addition, a system called the Thought Cabinet represents his other ideologies and personality traits, with players having the ability to freely support or suppress them. The game is based on a tabletop role-playing game setting that Kurvitz had previously created, later forming ZA/UM in 2016 to adapt it into a video game.

Disco Elysium has been cited as among the greatest video games ever made, with its narrative and art being praised. It won a number of awards from several publications, including Game of the Year. A television series adaptation was announced to be in development in 2020.
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