DoDonPachi

DoDonPachi
Developer(s)Cave
SPS (PlayStation)
Publisher(s)Atlus
Producer(s)Kenichi Takano
Designer(s)Akira Wakabayashi
Hiroyuki Tanaka
Junya Inoue
Naoki Ogiwara
Riichiro Nitta
Programmer(s)Makoto Watanabe
Satoshi Kōyama
Takashi Ichimura
Tsuneki Ikeda
SeriesDonPachi
Platform(s)Arcade, EZweb, i-mode, PlayStation, PlayStation Network, Sega Saturn
Release
  • JP: 5 February 1997
Genre(s)Bullet hell
Mode(s)
Arcade systemCAVE 68000

DoDonPachi[a] is a vertically-scrolling bullet hell shoot' em up developed by Cave and published by Atlus in 1997. It was the second game developed by Cave, and the sixth on Cave's first-generation arcade hardware. As with its predecessor DonPachi, the title is both a Japanese term for expressing the sound of gunfire, and a term that relates to bees (here it means "angry leader bee"). The sequel to this game is DoDonPachi II, which was made by a different developer. The original developer later released its own sequel, DoDonPachi DaiOuJou.
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