Donald Duck: Goin' Quackers

Donald Duck: Goin' Quackers
Developer(s)Ubi Soft Casablanca (N64 / PC / Dreamcast)
Ubi Soft Shanghai (PS1 / Advance)
Ubi Soft Montreal (PS2 / GC)
Ubi Soft Milan (GBC)
Publisher(s)Ubi Soft[a]
Designer(s)Patrice Désilets (Original Game Design, PS2 / GC Lead)
Jason Arsenault (N64 / PC / Dreamcast Lead)
Yuan Pei Sheng (PS1 Lead)
Marc D'Souza (GBC Lead)
Sun Wei (Advance Lead)
Writer(s)Phillipe Debay
Composer(s)Daniel Masson (N64 / PC / Dreamcast / GBC)
Shawn K. Clement (PS1 / PS2 / GC / Advance)
EngineRayman 2 (N64 / Dreamcast / PC / PS1)
Platform(s)
ReleaseGame Boy Color
  • NA: October 2000
  • EU: October 2000
PlayStation
  • NA: November 2000
  • EU: December 2000
Microsoft Windows
  • EU: December 2000
  • NA: August 2001
Nintendo 64
  • EU: December 2000
  • NA: December 2000
Dreamcast
  • NA: December 2000
  • EU: December 2000
PlayStation 2
  • NA: December 2000
  • EU: December 2000
Game Boy Advance
  • NA: November 15, 2001
  • EU: November 16, 2001
GameCube
  • NA: March 26, 2002[1]
  • EU: May 3, 2002
Genre(s)Platform
Mode(s)Single-player

Donald Duck: Goin' Quackers (known as Donald Duck: Quack Attack in Europe) is a platform video game developed and published by Ubi Soft for various consoles and Windows-based personal computers. A version with the same title was first released for the Game Boy Color, as well as on Game Boy Advance, the latter being given the title Donald Duck Advance.

The game's reception was mixed, with reviewers praising the music, backgrounds and animations, but criticizing the short length and its aim to be played by a younger demographic.

  1. ^ I. G. N. Staff (March 26, 2002). "In Stores Now". IGN. Archived from the original on April 7, 2023. Retrieved April 7, 2023.


Cite error: There are <ref group=lower-alpha> tags or {{efn}} templates on this page, but the references will not show without a {{reflist|group=lower-alpha}} template or {{notelist}} template (see the help page).