Doom 3: Resurrection of Evil

Doom 3: Resurrection of Evil
Box art featuring Maledict, the titular antagonist of the game
Developer(s)Nerve Software
Publisher(s)Activision
Designer(s)
  • David Kelvin
  • Adam Bellefeuil
  • Patrick Hook
  • Brandon James
Programmer(s)
  • Brian Matt
  • Darin McNeil
  • Sean Mitchell
Artist(s)
  • Ted Anderson
  • Jake Hernandez
  • Pat Jones
SeriesDoom
Engineid Tech 4
Platform(s)
ReleaseWindows
  • WW: April 4, 2005[1]
Linux
  • WW: May 24, 2005
Xbox
Genre(s)Survival horror, first-person shooter
Mode(s)Single-player, multiplayer

Doom 3: Resurrection of Evil is a survival horror first-person shooter video game developed by Nerve Software and published by Activision. It was released for Microsoft Windows worldwide on April 4, 2005, as an expansion pack and sequel to Doom 3 and on October 5, 2005, for the Xbox video game console. The Xbox version does not require the original Doom 3 in order to play, and includes The Ultimate Doom, Doom II: Hell on Earth and Master Levels for Doom II. A remastered version of Resurrection of Evil was included with Doom 3: BFG Edition.

The video game features eight multiplayer game modes. Resurrection of Evil features twelve new single-player levels, six new enemies including the Hunter, four new multiplayer maps as well as new weapons such as the double-barreled shotgun originating from Doom II.

  1. ^ "Doom 3 Xbox port, PC expansion dated worldwide". Eurogamer.net. 2005-02-09. Retrieved 2024-01-09.
  2. ^ "What's New? (21st October)". Eurogamer.net. 2005-10-21. Retrieved 2024-01-09.
  3. ^ Onyett, Charles (2005-09-27). "Doom 3: Resurrection of Evil: Hands-On". IGN. Retrieved 2024-01-09.