Door Door | |
---|---|
Developer(s) | Enix Chunsoft (Famicom) |
Publisher(s) | Enix |
Designer(s) | Koichi Nakamura |
Platform(s) | NEC PC-8801, NEC PC-8001mkII, NEC PC-6001, FM-7, Sharp MZ-2000, Pasopia 7, Hitachi S1, Sharp X1, PC-98, FM-77, MSX, Famicom |
Release | NEC PC-8801
|
Genre(s) | Puzzle-platform |
Mode(s) | Single-player |
Door Door[a] is a single-screen puzzle-platform game by Enix published in Japan in 1983. Originally released for the NEC PC-8801,[2] it was ported to other platforms, including the Family Computer.[3] Controlling a small character named Chun, the player is tasked with completing each stage by trapping different kinds of aliens behind sliding doors. Chun can jump over the aliens and climb ladders, and must also avoid obstacles such as large nails and bombs.
Door Door was designed and programmed by Koichi Nakamura, known as one of the creators of Dragon Quest. The game was the runner-up in the Enix-sponsored "First Game and Hobby Program Contest" in 1982, winning the Outstanding Program Award with a prize of 500,000 yen. Enix was given the rights to the game and ported it to several Japanese home computers. Chun, the name of the protagonist, was a nickname given to Nakamura by one of his friends. Door Door was a critical and commercial success — the PC-8801 version alone had sold 200,000 copies, and is considered a classic title for the Famicom.[4]
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