This article needs additional citations for verification. (November 2015) |
Dragon Ball Z: For Kinect | |
---|---|
Developer(s) | Spike Chunsoft |
Publisher(s) | Namco Bandai Games [a] |
Director(s) | Kazunori Hanashima |
Designer(s) | Tatsuya Marutani |
Series | Dragon Ball |
Engine | Ultimate Tenkaichi |
Platform(s) | Xbox 360 |
Release | |
Genre(s) | Fighting |
Mode(s) | Single-player |
Dragon Ball Z: For Kinect is a video game based on the anime series Dragon Ball Z for the Xbox 360's Kinect. Published by Namco Bandai Games under the Bandai label and developed by Spike Chunsoft, the game was released in October 2012. It is one of the few Dragon Ball games that never saw a release in Japan, although it still features a Japanese speech track available for international players.
Cite error: There are <ref group=lower-alpha>
tags or {{efn}}
templates on this page, but the references will not show without a {{reflist|group=lower-alpha}}
template or {{notelist}}
template (see the help page).