Dragon Slayer: The Legend of Heroes | |
---|---|
Developer(s) | Nihon Falcom |
Publisher(s) | Nihon Falcom Hudson Soft (TCD)[5] |
Composer(s) | Mieko Ishikawa Masaaki Kawai |
Series | Dragon Slayer The Legend of Heroes |
Platform(s) | NEC PC-8801, NEC PC-9801, FM Towns, MSX 2, TurboGrafx-CD, Super Famicom, Sharp X68000, Mega Drive, Satellaview, Windows, PlayStation, Sega Saturn, Virtual Console |
Release | NEC PC-8801
Super Famicom Sharp X68000
|
Genre(s) | Role-playing game |
Mode(s) | Single-player |
Dragon Slayer: The Legend of Heroes[a] is a 1989 role-playing game developed by Nihon Falcom. It is the sixth game in the Dragon Slayer series and the first in The Legend of Heroes franchise.
It was originally released in 1989 for the NEC PC-8801. Within the next few years, it would also be ported to the NEC PC-9801, MSX 2, PC Engine CD-ROM/TurboGrafx-CD, Sharp X68000, Sega Mega Drive, and Super Famicom. A Dragon Slayer: The Legend of Heroes Barcode Battler card set was also released by Epoch Co. in 1992. The PC Engine version was released in the United States for the TurboGrafx-CD and was the only game in the series released in the US until The Legend of Heroes: A Tear of Vermillion, the PlayStation Portable remake.
In 1995, a version of the game was broadcast exclusively for Japanese markets via the Super Famicom's Satellaview subunit under the name BS Dragon Slayer Eiyu Densetsu. In 1998, a remake of The Legend of Heroes was bundled with a remake of Dragon Slayer: The Legend of Heroes II and was released for both the PlayStation and Sega Saturn.
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