This article needs additional citations for verification. (December 2009) |
Dragon Slayer | |
---|---|
Developer(s) | Nihon Falcom |
Publisher(s) |
|
Designer(s) | Yoshio Kiya |
Series | Dragon Slayer |
Platform(s) | FM-7, NEC PC-8801, MSX, X1, Super Cassette Vision, Game Boy, Sega Saturn |
Release | PC-8801
Falcom Classics
|
Genre(s) | Action role-playing |
Mode(s) | Single-player |
Dragon Slayer (ドラゴンスレイヤー, Doragon Sureiyā) is an action role-playing game,[2][3] developed by Nihon Falcom and designed by Yoshio Kiya.[4] It was originally released in 1984 for the PC-8801, PC-9801, X1[1] and FM-7,[5] and became a major success in Japan.[6] It was followed by an MSX port published by Square in 1985 (making it one of the first titles to be published by Square),[7] a Super Cassette Vision by Epoch in 1986 and a Game Boy port by the same company in 1990 under the name Dragon Slayer I (ドラゴンスレイヤーI, Doragon Sureiyā Wan). A version for PC-6001mkII was in development but was never released.[8] A remake of Dragon Slayer is included in the Falcom Classics collection for the Sega Saturn.[9]
Dragon Slayer began the Dragon Slayer series, a banner which encompasses a number of popular Falcom titles, such as Dragon Slayer II: Xanadu, Sorcerian, and Legacy of the Wizard. It also includes Dragon Slayer: The Legend of Heroes, which would later spawn over a dozen entries across multiple subseries.
4Gamer
was invoked but never defined (see the help page).GameSetWatch
was invoked but never defined (see the help page).Xanadu
was invoked but never defined (see the help page).Dragon
was invoked but never defined (see the help page).