Dreamfall: The Longest Journey

Dreamfall: The Longest Journey
Developer(s)Funcom
Publisher(s)
Director(s)Ragnar Tørnquist
Producer(s)Øivind Scharning
Designer(s)Jarl Schjerverud
Henning Solberg
Artist(s)Christer Sveen
Kjetil Hjeldnes
Writer(s)Ragnar Tørnquist
Dag Scheve
Composer(s)Leon Willett
EngineShark 3D
Platform(s)Microsoft Windows, Xbox
ReleaseMicrosoft Windows
  • NA: 17 April 2006
  • NOR: 28 April 2006[1]
  • UK: 26 May 2006
Xbox
  • NA: 18 April 2006
  • EU: 11 August 2006
Genre(s)Adventure
Mode(s)Single-player

Dreamfall: The Longest Journey (Bokmål: Drømmefall: Den Lengste Reisen) is an adventure video game developed by Funcom for Microsoft Windows and Xbox platforms in April 2006. In 2007, a sequel entitled Dreamfall Chapters was announced,[4] and Funcom reportedly considered the idea of a massively multiplayer online game set in The Longest Journey universe.[5]

The game is the sequel to Funcom's The Longest Journey, released in 1999, and takes place ten years after the events of the first game. The story focuses on three characters, Zoë Castillo, April Ryan, and Kian Alvane, who live in two parallel worlds: technologically advanced Stark and magical Arcadia. April was the protagonist of the first game, while the other two are new characters. The main storyline follows Zoë, a Stark resident whose investigation of her ex-boyfriend's disappearance and other mysterious occurrences lead her to April. Meanwhile in Arcadia, April battles the villainous Empire of Azadi while Kian, an elite Azadi soldier, is sent to assassinate her. The game features returning characters from its predecessor, such as Brian Westhouse and Gordon Halloway, but playing The Longest Journey is not a prerequisite to understanding its plot.

  1. ^ "Drømmefall: Den lengste reisen (Windows)". gamer.no (in Norwegian). Archived from the original on 2021-08-03. Retrieved 2021-08-03.
  2. ^ Blaesild, Jan (2005-09-01). "KE Media og Funcom har inngått distribusjonavtale med Drømmefall — Den Lengste Reisen". kemedia.com (in Norwegian). Archived from the original on 2006-01-03. Retrieved 2021-08-03.
  3. ^ "Mye på spill da spillbransjen kåret 22 vinnere". elektronikkbransjen.no (in Norwegian). 2007-03-16. Archived from the original on 2021-08-03. Retrieved 2021-08-03.
  4. ^ "Funcom awarded grant from Norwegian Film Fund". Funcom. 2007-03-01. Archived from the original on 2007-09-15. Retrieved 2007-03-01.
  5. ^ Cite error: The named reference annual2006 was invoked but never defined (see the help page).