Company type | Public |
---|---|
| |
Industry | Video games |
Founded | May 27, 1982San Mateo, California, US | in
Founder | Trip Hawkins |
Headquarters | , US |
Area served | Worldwide |
Key people |
|
Products | See list of Electronic Arts games |
Revenue | US$7.56 billion (2024) |
US$1.52 billion (2024) | |
US$1.27 billion (2024) | |
Total assets | US$13.4 billion (2024) |
Total equity | US$7.51 billion (2024) |
Number of employees | c. 13,700 (2024) |
Divisions |
|
Subsidiaries | See § Company structure |
Website | ea.com |
Footnotes / references Financials as of March 31, 2024[update].[1] |
Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by former Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the designers and programmers responsible for its games as "software artists". EA published numerous games and some productivity software for personal computers, all of which were developed by external individuals or groups until 1987's Skate or Die! The company shifted toward internal game studios, often through acquisitions, such as Distinctive Software becoming EA Canada in 1991.[2]
Into the 21st century, EA develops and publishes games of established franchises, including Battlefield, Need for Speed, The Sims, Medal of Honor, Command & Conquer, Dead Space, Mass Effect, Dragon Age, Army of Two, Apex Legends, and Star Wars, as well as the EA Sports titles FC, FIFA, Madden NFL, NBA Live, NHL, PGA, and UFC.[3] Since 2022, their desktop titles appear on self-developed EA App, an online gaming digital distribution platform for PCs and a direct competitor to Valve's Steam and Epic Games' Store. EA also owns and operates major gaming studios such as DICE, Motive Studio, BioWare, and Respawn Entertainment.[4]