An environment artist is a professional artist who works in the video game industry or film industry as a 3D modeler, specializing in outdoor and indoor locations for a game's setting.[1] They are responsible for creating the majority of the overall asset and visuals the player will encounter on the screen, modeling, texturing and placing assets, buildings, streets, foliage, furniture, and all other elements into a scene using a method called set dressing. They also approximate collision so that the player isn't running through walls or other objects that block, optimize topology so that the level runs at a manageable framerate, and help bring life to the game world.