Europa Universalis: Rome | |
---|---|
Developer(s) | Paradox Development Studio |
Publisher(s) | Paradox Interactive[a] |
Producer(s) | Johan Andersson |
Programmer(s) | Thomas Johansson |
Artist(s) |
|
Composer(s) | Andreas Waldetoft |
Series | Europa Universalis |
Engine | Clausewitz Engine |
Platform(s) | Microsoft Windows, OS X |
Release | Mac OS X 7 July 2008[1] |
Genre(s) | Grand strategy |
Mode(s) | Single-player, multiplayer |
Europa Universalis: Rome is a grand strategy game developed by Paradox Development Studio. Published by Paradox Interactive and released in 2008, it became the fourth installment in the Europa Universalis series. It was the second game to be based on Paradox's Clausewitz Engine.
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