EverQuest Next

EverQuest Next
Developer(s)Daybreak Game Company
Publisher(s)Daybreak Game Company
Writer(s)Steve Danuser
Composer(s)Jeremy Soule
Inon Zur (additional music)
SeriesEverQuest
EngineForgeLight
Platform(s)Microsoft Windows, PlayStation 4
ReleaseCancelled
Genre(s)Massively multiplayer online role-playing game

EverQuest Next was a planned massively multiplayer online role-playing game (MMORPG), meant to be the successor to EverQuest, EverQuest Online Adventures and EverQuest II. The game was in development by the Daybreak Game Company, but the project was terminated in 2016.[1]

The game was not planned to be a sequel or prequel to any of the games in the EverQuest franchise; it was planned to present to players a "parallel world" of Norrath, one in which some of the locations and characters may be familiar, but specific relationships and events can diverge from the official storylines of the other games. The developers had stated an intention to return to a style of gameplay more like the original EverQuest, while retaining the advances in MMORPG design that have developed in the years since that game first launched.

  1. ^ Shanks, Russ (11 March 2016). "EQN News: A Letter from Daybreak's President". Daybreak Game Company. Retrieved 3 March 2020.