Eyewire | |
---|---|
Developer(s) | Sebastian Seung of Princeton University (formerly Massachusetts Institute of Technology) |
Director(s) | Amy Sterling |
Platform(s) | Webbrowser (WebGL) |
Release | December 10, 2012 |
Genre(s) | Puzzle, Citizen Science |
Eyewire is a citizen science game from Sebastian Seung's Lab at Princeton University. It is a human-based computation game that uses players to map retinal neurons. Eyewire launched on December 10, 2012. The game utilizes data generated by the Max Planck Institute for Medical Research.[1]
Eyewire gameplay is used for neuroscience research by enabling the reconstruction of morphological neuron data, which helps researchers model information-processing circuits.[2][3]