FMOD

FMOD
Original author(s)Firelight Technologies
Initial release6 March 1995; 29 years ago (1995-03-06)[1]
PlatformMicrosoft Windows, macOS, iOS, Linux, Android, OpenHarmony,[2] Wii U, 3DS, Xbox 360, Xbox One, PlayStation 3, PlayStation 4, PlayStation Vita, HTML5
TypeGame middleware
Game development tool
Digital audio workstation
LicenseVarious proprietary licenses
Websitewww.fmod.com

FMOD is a proprietary sound effects engine and authoring tool for video games and applications developed by Firelight Technologies. It is able to play and mix sounds of diverse formats on many operating systems.

  1. ^ Somberg, Guy (3 October 2016). Game Audio Programming: Principles and Practices. CRC Press. p. 103. ISBN 9781315351650. Retrieved 21 May 2020.
  2. ^ "4. Platform Details | Open Harmony". FMOD. Retrieved 10 June 2024.