Faces of War | |
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Developer(s) | Best Way |
Publisher(s) |
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Engine | GEM 2 |
Platform(s) | Windows |
Release | |
Genre(s) | Real-time strategy, real-time tactics[4] |
Mode(s) | Single-player, multiplayer |
Faces of War (originally known as Outfront II, Russian: В тылу врага 2, or Behind Enemy Lines 2) is a real-time strategy and real-time tactics[4] war video game developed by Ukrainian developer Best Way and published by Russian publisher 1C Company. The game is a sequel to 2004's Soldiers: Heroes of World War II. Whereas Soldiers had the player controlling a handful of squad members alone in enemy territory, Faces of War engages the player and his squad in massive battles fighting alongside AI controlled squads. The game features a full 3D engine allowing the player to have much greater control over the camera compared to Soldiers. The engine also allows nearly full environmental destruction. The developers have also improved the multiplayer options from the last game, with many more modes and options. The game was released in Russia and North America for PC in September 2006.
Game scenario writers include Alexander Zorich.
Release date: 14th September, 2006