Faces of War

Faces of War
Face of War cover art. Russian and most European versions of the box cover display a Soviet flag instead of an American one. Germany replaces the flag with a pistol.
Developer(s)Best Way
Publisher(s)
EngineGEM 2
Platform(s)Windows
Release
  • RUS: September 8, 2006
  • NA: September 12, 2006[1]
  • AU: September 14, 2006[2]
  • EU: September 15, 2006[3]
Genre(s)Real-time strategy, real-time tactics[4]
Mode(s)Single-player, multiplayer

Faces of War (originally known as Outfront II, Russian: В тылу врага 2, or Behind Enemy Lines 2) is a real-time strategy and real-time tactics[4] war video game developed by Ukrainian developer Best Way and published by Russian publisher 1C Company. The game is a sequel to 2004's Soldiers: Heroes of World War II. Whereas Soldiers had the player controlling a handful of squad members alone in enemy territory, Faces of War engages the player and his squad in massive battles fighting alongside AI controlled squads. The game features a full 3D engine allowing the player to have much greater control over the camera compared to Soldiers. The engine also allows nearly full environmental destruction. The developers have also improved the multiplayer options from the last game, with many more modes and options. The game was released in Russia and North America for PC in September 2006.

Game scenario writers include Alexander Zorich.

  1. ^ FoW Current News - US. Ubisoft. Retrieved 27 June 2010.
  2. ^ "Faces of War". Gameplanet. Archived from the original on August 27, 2006. Retrieved July 4, 2024. Release date: 14th September, 2006
  3. ^ FoW Current News - UK. Ubisoft. Retrieved 27 June 2010.
  4. ^ a b Faces of War, Game info, features. Ubisoft. Retrieved 15 February 2010.