Fahrenheit 451 | |
---|---|
Developer(s) | Byron Preiss Video Productions Trillium |
Publisher(s) | Trillium |
Designer(s) | Lee Jacknow Robert Strong |
Programmer(s) | Michael P. Meyer |
Artist(s) | Robert Strong Brian Humphrey |
Writer(s) | Len Neufeld Ray Bradbury |
Platform(s) | Apple II, Atari ST, Commodore 64, MS-DOS, Mac, MSX |
Release | 1984 |
Genre(s) | Interactive fiction |
Mode(s) | Single-player |
Fahrenheit 451 is an interactive fiction game released in 1984 and based on the 1953 novel of the same name by Ray Bradbury. Originally released by software company Trillium, it was re-released in 1985 under the company's new name Telarium.
The player's goal is to help Guy Montag, the main character from the novel, to evade the authorities and make contact with an underground movement. Bradbury contributed to the game[1] by writing the prologue and responses of the game's intelligent computer "Ray".[2]
For Fahrenheit 451, Bradbury supplied programmers with more than 100 possible responses to questions that players are able to pose to 'Ray,' an intelligent computer that figures heavily in the story line.(the quote is possibly on page 2)