This article needs additional citations for verification. (December 2021) |
You can help expand this article with text translated from the corresponding article in Japanese. (September 2015) Click [show] for important translation instructions.
|
Fantasy Zone | |
---|---|
Developer(s) | Sega |
Publisher(s) |
|
Designer(s) | Yoji Ishii |
Programmer(s) | Shuichi Katagi |
Artist(s) | Masaki Kondo |
Composer(s) | Hiroshi Kawaguchi |
Series | Fantasy Zone |
Platform(s) | Arcade, Master System, Nintendo Entertainment System, MSX, PC Engine, Game Gear, X68000, Saturn, Mobile phone, Nintendo Switch, Sega Genesis Mini 2 |
Release | |
Genre(s) | Scrolling shooter |
Mode(s) | Single-player |
Arcade system | Sega System 16A |
Fantasy Zone[a] is a 1986 arcade video game by Sega, and the first game in the Fantasy Zone series. It was later ported to a wide variety of consoles, including the Master System. The player controls a sentient spaceship named Opa-Opa who fights an enemy invasion in the titular group of planets. The game contains a number of features atypical of the traditional scrolling shooter. The main character, Opa-Opa, is sometimes referred to as Sega's first mascot character.[2]
The game design and main character have many similarities to the earlier TwinBee, and both are credited with establishing the cute 'em up subgenre.[3] It also popularized the concept of a boss rush, a stage where the player faces multiple previous bosses again in succession.[4] Numerous sequels were made over the years.
Cite error: There are <ref group=lower-alpha>
tags or {{efn}}
templates on this page, but the references will not show without a {{reflist|group=lower-alpha}}
template or {{notelist}}
template (see the help page).