Fatal Fury: Wild Ambition | |
---|---|
Developer(s) | SNK Japan Vistec |
Publisher(s) | SNK |
Director(s) | Junichi Yoshizawa |
Producer(s) | Hiroshi Matsumoto Seigo Ito Mitsuharu Inoue |
Designer(s) | Hironori Iriuchi Masaharu Kouno Yukihiro Higashi M. Ohmori |
Artist(s) | Kazuyuki Shibata Koichi Noda Koichi Sakita |
Series | Fatal Fury |
Platform(s) | Arcade, PlayStation |
Release | Arcade
|
Genre(s) | Fighting game |
Mode(s) | Single-player, multiplayer |
Arcade system | Hyper Neo Geo 64 |
Fatal Fury: Wild Ambition (餓狼伝説 ワイルドアンビション, Garō Densetsu Wairudo Anbishon, "Legend of the Hungry Wolf: Wild Ambition") is a 3D fighting video game produced by SNK and is a spin-off of the Fatal Fury series of fighting games. The game was released in Japanese arcades on January 28, 1999. It was one of the last games released for the Hyper Neo Geo 64 system board. It was ported to the Sony PlayStation on June 24 in Japan and November 30 in North America, making it the only Hyper Neo Geo 64 game to receive a port for a home system. The game was re-released as a downloadable game for PlayStation 3 and PlayStation Portable via the PlayStation Network in Japan on April 25, 2007.
The game re-tells the story of the original Fatal Fury video game. It introduces Toji Sakata and Tsugumi Sendo to the series, and places Mai Shiranui, Kim Kaphwan, and Li Xiangfei as participants of the original King of Fighters tournament. Ryuji Yamazaki also appears as a mid-boss character and Ryo Sakazaki makes an appearance as Mr. Karate, tying the events of Art of Fighting 2 to this game.