Florence | |
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Developer(s) | Mountains |
Publisher(s) | Annapurna Interactive |
Director(s) | Ken Wong |
Composer(s) | Kevin Penkin |
Engine | Unity |
Platform(s) | |
Release |
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Genre(s) | Interactive novel, Minigames |
Mode(s) | Single-player |
Florence is an interactive story and video game developed by the Australian studio Mountains and published by Annapurna Interactive. The game was released on February 14, 2018 (Valentine's Day) for iOS, on March 14, 2018 for Android, and for macOS, Nintendo Switch, and Windows on February 13, 2020.
In Florence, the player follows the story of 25-year-old Florence Yeoh as she lives her daily routine and meets Krish, a cellist she sees in the park. The game features little written dialogue and tells Florence's story through a series of brief chapters. Puzzles are used to reinforce pieces of Florence's life as players progress through her story.
Lead designer Ken Wong wanted to create games that eschewed violence and was inspired by his work on Monument Valley to have a more narrative-focused experience that included puzzles. The game received critical acclaim that praised the game's art-style, music, and narrative structure, but received some criticism for its ending.