Flux was a software suite released by Media Machines which consisted of Flux Player and Flux Studio.
Flux Player was a VRML/X3D viewer that worked both as plugin in Internet Explorer, and as standalone program in Windows. Flux Studio was a VRML/X3D editor that worked in Windows. Both programs supported Windows Me/2000 and higher.
Flux Player and Flux Studio were freely downloadable for any usage under a proprietary Flux Player and Flux Studio license.[1]
Flux software was developed by Tony Parisi, who coworked with Mark Pesce on the development of the experimental VRML prototype called Labyrinth. Flux Studio could successfully import and export *.WRL, *.X3DV and *.X3D files.
Initial distribution version of Flux Player 2.0 and Flux Studio 2.0 was released on February 21, 2007; while final distribution version of Flux Player 2.1 and Flux Studio 2.1 was released on May 28, 2007.[2]